The threshold-based selection between split and clone during 3D-GS densification faces a trade-off between achieving sufficient structural coverage and preserving fine details. We address this challenge by introducing a new densification approach: residual split.
Overview of our ResGS. (a) The core of our pipeline, residual split, involves adding a downscaled replicate and then reducing the opacity of the original Gaussian. (b) We assign initial Gaussians a temporary attribute \( l_i=0 \) for densification selection, which is discarded after training. Next, the pipeline is split into \( L \) (\( L=3 \)) stages, with each stage trained on images downscaled using an image pyramid. Each single stage is further divided evenly into \( K\) (\( K=3 \)) substages, for selecting Gaussians to densify. (c) The points selected for densification are determined by the substage \( k \), \( l_i \) and viewspace gradients of Gaussians.
@inproceedings{Lyu2024ResGSRD,
title={ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery},
author={Yanzhe Lyu and Kai Cheng and Xin Kang and Xuejin Chen},
year={2024},
eprint={2412.07494},
archivePrefix={arXiv},
primaryClass={cs.CV}
}